Working rough…


Storyboard page from our feature film ‘Los Campeones de La Lucha Libre’. Because other studios were involved in the production, the storyboards HAD to be detailed and on-model – especially as we knew some (most!) artists would be skipping the layout stage and working straight from the boards. Here are some more examples:


I personally love boarding as I feel it’s where true animation direction comes from. But right now I am enjoying working a little looser and rougher; because the cartoons we are doing are being produced from within, it means the storyboards become more of a blueprint for ideas, rather than rigid direction. And they don’t have to be consistently on model. Hell, when we work on our own stuff, we don’t even use model sheets.

Here are two examples of rougher boards; Super Computer & Dead Ringo. Note that some of the dialogue has been removed because these are still in production, and we don’t want to give EVERYTHING away! :)

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